Tag Ux

The UX Research Plan That Stakeholders Love – Smashing UX Design

UX practitioners, both consultants and in house, sometimes conduct research. Be it usability testing or user research with a generative goal, research requires planning. To make sure product managers, developers, marketers and executives (let’s call them stakeholders) act on UX research results, planning must be crystal clear, collaborative, fast and digestible. Long plans or no plans don’t work for people.

via The UX Research Plan That Stakeholders Love – Smashing UX Design | Smashing UX Design.

Change on a Dime: Agile Design | UX Magazine

What does it mean to have a good experience? Think of your favorite restaurant, the interior of your car, and the software on your phone; how do people craft these experiences? What details, planning, and design go into the process?

Would it be possible to create a great experience if you were limited from laying out a full design before you got started? That’s the typical scenario in designing a user experience within the realm of agile software development. As a designer, how do you manage in an environment with such a quick pace and changing specifications? This article provides a brief overview of agile development and gives several tips for working as a designer in this environment.

via Change on a Dime: Agile Design | UX Magazine.

Seven Guidelines For Designing High-Performance Mobile User Experiences

Users expect mobile services to be relevant and user-friendly and to perform well. The limitations of the medium, however, impose significant challenges to designing products that meet all of those expectations. While often underestimated, performance is a crucial contributor to a trustworthy mobile user experience. Therefore, it should be considered a key driver in the design process.

via Seven Guidelines For Designing High-Performance Mobile User Experiences

User Interface Guidelines for Mobile and Tablet Devices

The official user interface (UI) and user experience (UX) guidelines from the manufacturers, links to which you can find below, are a source of inspiration for mobile web and application design. Here, you will find guidelines, samples, tips, and descriptions of common mistakes. Many of the guidelines focus on native application development, but we can apply most parts of them to mobile web design.

Apple (iOS)

Google (Android)

Microsoft (Windows Mobile, Windows Phone 7)

via Simon Whatley – User Interface Guidelines for Mobile and Tablet Devices.

Another perspective. Nokia Swipe UX Guidelines

The Nokia N9 UI represents the next generation of platforms and mobile interactions. This section introduces the concepts and principles that have shaped the Nokia N9 UI framework.

Full UX guidelines viewable here